Two-Tails Armor of the Sun

Description
The Armor of the Sun technique has three levels to it, Fire Release being the weakest of the three and Scorch Release and the flames of Matatabi nearly tying for first place. In retrospect, the Scorch Release variant takes the place for strongest, due to the fact that Matatabi’s flames has not been shown desiccating a human body on contact. But her flames are still slightly stronger than even the Phoenix-trained Fire Release so it beats it.

Getting to the actual appearance of the technique, it closely resembles the look of the earthen armor, in that the user's skin turns darker, a radiant array of black: coal, charcoal, obsidian, and midnight. The change to the skin is the result of charring, storing the intense flames inside of oneself. These flames periodically leak out in the form of navy blue wisps of embers on the user’s skin. The wisps flicker across the skin, only by a few inches and form as a reminder of which level is being used.

Usage
Instead of the case of the Incineration Technique, the fire-styled chakra doesn’t solely alter the state of the user’s body. Instead, the body is stimulated in a way to better prepare itself for battle, both internally and externally. Its attacks are intensely augmented with bursts of navy blue flames. Defensively, there is a slight increase in one’s durability, but it mainly focuses on the user’s Heat Resistance, quadrupling the base resistance. The passive heat emitting from the user quadrupled as well and can evaporate the liquid in their immediate location up to 35 – 55 feet.